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SKCraft

Oct
14
by sk89q at 8:46 AM (251 Views / 2 Likes) 4 Comments
We are testing, similar to how it worked on previous versions of Alice, only permitting chunk loading via ChickenChunks. This is because ChickenChunks is the only mod that keeps track of who is loading the chunks. With other chunk loaders, they never ever unload chunks, so even if you haven't been on the server for four months, it would still degrade the server's performance for everyone else who is currently playing.

As of writing, ONLY chunks loaded by ChickenChunks will be loaded. We will be adjusting ChickenChunks accordingly.

EDIT: Quarries have an exception.
Oct
11
by sk89q at 11:31 PM (254 Views / 4 Likes) 15 Comments
RedNet cables are extremely server intensive. Please use other cables whenever possible, such as EnderIO conduits.

[IMG]
Oct
06
by sk89q at 2:29 AM (147 Views / 0 Likes) 0 Comments
After a rollercoaster of unforeseen events, Alice is now back up.
Oct
06
by sk89q at 1:00 AM (157 Views / 0 Likes) 5 Comments
Due to the recent update and removal of some mods, we have to let Forge scan the world to remove the blocks and items. This will take around 30 minutes.
Oct
06
by Pathaleon at 12:21 AM (125 Views / 0 Likes) 0 Comments
It appears that there has been a slight confusion between forge builds. Therefore Thaumcraft does not run on the server.

We are working actively to get the issue resolved.

Sorry for the inconvenience.
Oct
06
by Pathaleon at 12:15 AM (260 Views / 1 Likes) 12 Comments
An update has been pushed to the launcher. Mainly updates but a few new mods and some removals.

Additions:
  • Added ChickenChunks 1.3.4.13. Adjusted MFR Chunk Loader recipe
  • Added WR-CBE 1.4.1.4
  • Added JumpPad++ 2.2.7.
  • Added Rotten Flesh -> Leather Smelting Recipe
  • Increased Salination Plant processing rate to 200mb/t (To reflect pam's recipe change)
Updates:
  • Updated Refined Relocation to 1.0.6f
  • Updated SKCraft Shenanigans to 1.0.1
  • Updated TConstruct to 1.7.0.build717
  • Updated Thaumcraft to 4.2.1.1.
  • Update FMP to build 309
  • Updated Mekanism to 7.1.1
  • Updated Waila to 1.5.5
  • Updated Tinkers' Steelworks to 1.0.6
  • Updated Steves Factory Manager to a93
  • Updated Refined Relocation to 1.0.6e
  • Updated Railcraft to 9.3.3.0
  • Updated PlayBlock to 1.3.1
  • Updated Forestry to 3.1.0.3.
  • Updated Computronics to 1.1.0
  • Updated Ender IO to 2.1.0.223
  • Updated Headcrumbs to 1.2.6. Added a few more heads
  • Updated CCC to 1.0.3.28 and NEI to 1.0.3.60
Removals:
  • Removed Rotateable Blocks
  • Disabled Computronics Chat Box (Caused random chat disconnects)
  • Removed HarvestCraft salt -> Brine recipe. (Was never intended)
  • Removed Binnie's Mods
Oct
05
by sk89q at 11:04 AM (128 Views / 1 Likes) 8 Comments
  • The connection throttle should be disabled now.
  • You will no longer be kicked randomly, though occasionally some chat messages may be eaten.
Oct
05
by xCromyx at 9:07 AM (123 Views / 5 Likes) 0 Comments
In light of recent issues we are looking at removing some mods do to server, and client lag.

As of now Binnie's Mods will likely be removed within the next day or so as it is the source of massive drops in tps that can be caused unknowingly by any player.

In addition we will be removing Rotatable Blocks as it is extremely client intensive, and easy to accidentally use.
Oct
04
by sk89q at 2:40 AM (260 Views / 1 Likes) 16 Comments
  • An old mob spawn limiter has been removed.
  • The spawn rate of animals has been increased.
  • We now again have the tool that we use to figure out whose bases cause the most lag.
EDIT: Salt factories are killing the server.

MORE EDIT: Apparently I have been told that Pam's recipes are really laggy.

EDIT by Tonius: Not just Pam's recipes are laggy. Binnie's Mods seems to be slowing down any crafting process significantly.
Oct
02
by echo at 12:43 AM (540 Views / 1 Likes) 30 Comments
Unfortunately it seems as though Alice is down, There is no one currently online that is able to restart it. We just have to wait for sk or someone with access to restart it.

Edit: It's back up!
Edit 2: It's back down D:
Edit 3: It's back up :D
Edit 4: It's down temporarily whilst toni tries to fix things.
Edit 5: It's back up, hopefully for good now!
Oct
01
by Tonius at 7:02 PM (154 Views / 2 Likes) 0 Comments
A new update has been pushed to the server and to the launcher.
  • Disabled MalisisDoors overriding vanilla doors
  • Increased Ender IO Fluid Conduit transfer rates
  • Fixed cake recipe (hopefully)
  • Added ProjectRed Lighting module

Updates:
  • Big Reactors to 0.4.0rc9
  • EnderTech to 0.3.0.348
  • JourneyMap to 4.0.5
  • MalisisDoors to 1.1.4
  • TConstruct to 1.7.0.build709
  • TiC Tooltips to 1.1.11b
  • Tinkers' Steelworks to 1.0.5
Sep
27
by Tonius at 8:24 PM (261 Views / 0 Likes) 5 Comments
A client update has been pushed to the launcher. Mostly updates and fixes, but a few new mods as well.
  • Added Greg's Lighting (floodlights)
  • Added ExtraCells
  • Added MalisisDoors (smooth vanilla doors and special new doors)
  • Added Thaumic Energistics
  • Various tweaks/fixes behind the scenes.
Updates:
  • AE2 to rv1-stable-1
  • BiblioCraft to 1.8.2
  • Botania to r1.2-119
  • Computronics to 1.0.7
  • EnderTech to 0.3.0.346
  • OpenBlocks to 1.3-snapshot-434
  • Random Things to 2.1.4
  • Railcraft to 9.3.2.0
  • Tinkers' Construct to 1.7.0d3.1
  • Simply Jetpacks to 1.1.3
  • E-Mobile to 1.1.0
Sep
22
by Tonius at 12:32 PM (255 Views / 0 Likes) 1 Comments
Because there is some confusion around the tweaked ore generation in Alice 1.7, I have made a cheat sheet that explains where you can find which ores.

It's a quick draft at the moment, but I'll see if I can make it prettier and easier to read soon.

Ore Generation Cheat Sheet
Sep
22
by sk89q at 9:58 AM (248 Views / 0 Likes) 10 Comments
A client update was pushed.
  • Added our hacked together support for Java 8 with FML so you can now use Java 8 with the modpack.
  • Disabled VSync by default (only affects new players).
  • Added stern warnings about installing JourneyMap and shaders.
A server update was also pushed.
  • Fixed the friends list.
  • Disabled achievements in chat.
  • Reduced slot limit so the player list is readable again.
Sep
21
by sk89q at 8:49 PM (1014 Views / 9 Likes) 28 Comments
westrend.jpg

Westrend, our Alice 1.7 world, has launched!

Since we didn't tell anyone for the past month that this was coming, be sure to tell all your friends!

To play on Alice 1.7, connect with the familiar addresses:
  • alice.sk89q.com
  • alice.skcraft.com
Use the "Alice 1.7" profile in the launcher. As this is a whitelisted server, be sure to first apply if you aren't yet a member: http://apply.skcraft.com/apply

Release notes:
  • If you are crashing on launch or join:
    • If the error log shows "ConcurrentModificationException" and you are using a recent version of Java 8, install an older version of Java 8 or a version of Java 7. In the launcher's options, set the Java path to this older version.
    • In the launcher's options, set PermGen to 256 from 128.
    • Increase max memory in launcher options if you have available RAM.
  • If you are having extremely low frame rate (FPS):
    • Make sure that you did NOT choose to install JourneyMap.
    • Disable VSync.
    • Disable the texture pack.
    • Lower "Render Distance" under Video settings.