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SKCraft

Feb
25
by sk89q at 2:03 AM (245 Views / 1 Likes) 3 Comments
[IMG]
Get a license card at the licensing office at spawn to increase the yield on your TNT! This can be useful to speed up digging when building.
Feb
21
by sk89q at 10:15 PM (336 Views / 0 Likes) 16 Comments
We are looking for a new modpack team! If you are interested, please PM me with some information about yourself.

You should have Skype too.
Feb
08
by sk89q at 10:02 PM (232 Views / 7 Likes) 4 Comments
Creating flying is back! ...but now on Vincent. Rather than the IC2 fuel jetpack, any pair of boots will work.

[IMG]
To activate creative flying, you must build a beacon made of pure diamond. Only one level is needed, but more levels will give you a larger radius of effect for the flying.

Sneak and right click the beacon to activate flying mode. Double tap your jump key to fly.

Your boots will degrade over time while you are suspended in the air. Iron and chainmail boots should last for approximately an hour (real life time), but leather and diamond boots will last for shorter and longer durations, respectively. You will be provided feather falling on the boots to reduce damage from falling should the effect wear off.
Feb
06
by sk89q at 11:01 AM (311 Views / 3 Likes) 5 Comments
The east-west lime green Vincent rail has been extended to Bell Station by CrieNorec and I! It now connects both Aegis Station and Bell Station non-stop. After a stop at Aegis station, you can also transfer to the rail towards Edison Station, of which the length of the two lines is possibly ~8000 blocks.

[IMG]
Feb
05
by sk89q at 12:48 AM (287 Views / 0 Likes) 3 Comments
You can now right click with an Eye of Ender or, if also crouched, with an Ender Chest in order to open your Ender Chest inventory.
Feb
04
by sk89q at 8:55 PM (512 Views / 0 Likes) 34 Comments
Mojang currently lets you change your name:

However, neither Vincent or Alice are ready for it, so you will be unwhitelisted. Therefore, if you change your name, you will have to contact me so we can get it figured out.
Feb
03
by sk89q at 10:53 AM (202 Views / 2 Likes) 0 Comments
Vincent's rail lines are now on Dynmap -- or at least most of the ones on overworld. Some are missing at the moment.

[IMG]
Feb
03
by sk89q at 2:05 AM (253 Views / 1 Likes) 1 Comments
  • Fixed the MapPad
  • Fixed teleporting to spawn using enderpearls (it broken by Path....)
  • Fixed the CraftBook Planter IC not planting saplings
  • Fixed the shutdown music
  • Fixed booster blocks deleting chest minecarts
  • Fixed shoveling snow not working
  • Enabled CraftBook pipe filters
  • Updated CraftBook
  • Updated the server software
Jan
31
by sk89q at 7:32 AM (399 Views / 4 Likes) 2 Comments
Dynmap for Vincent was fixed.

Also, Central Station was demolished to be replaced by a university by legoman and uber. There is now a trainyard in place of kevba's herbal garden.
Jan
27
by Pathaleon at 6:22 PM (266 Views / 3 Likes) 6 Comments
I would like to welcome our newest staff member, Branderos to the team! He will be primarily a moderator for Vincent although I am sure that he wouldn't mind helping you on Alice.

I'm sure he will be good for the community and hopefully his presence as a staff member will suppress some of the recently occurring problems on our vanilla Vincent server.
Jan
08
by sk89q at 4:23 AM (679 Views / 3 Likes) 18 Comments
Vincent is now on MC 1.8!

There is apparently some crash bug that I haven't tracked down yet that may crash the server, so if you find the server inaccessible, that may be why...
Jan
08
by sk89q at 3:34 AM (262 Views / 0 Likes) 1 Comments
Vincent is down while I update it to 1.8.

CraftBook changed its configuration format so I have to redo it all...
Dec
30
by sk89q at 12:07 AM (329 Views / 0 Likes) 3 Comments
Vincent is currently undergoing chunk pre-generation up to 5k (which covers 90% of what has been built), but the world border had to be readjusted to 5k for the time being. If you live beyond that line, you may not want to log on at the current time.
Dec
28
by Pathaleon at 6:19 PM (565 Views / 5 Likes) 11 Comments
I would like to let you all know that I have taken a look at the Alice server and I have possibly fixed it.
The change is related to chunk loading on mod's demand so it may cause adverse affects for quarries, if you notice anything strange please report it on the bottom of this thread so the issues can be addressed.

Right now I wanted to just get the server into a working state so that you guys can get back on it playing again.

An additional alternate server is in the talks maybe a classic or cut down modded server with increased difficulty may become part of the community soon.

Feel free to comment on the above using the thread!
Dec
24
by Pathaleon at 10:03 PM (1082 Views / 8 Likes) 40 Comments
As you may have seen recently in the shoutbox of the forum there has been talks about a classic server of an old alice modpack. As you may know the release of 1.7 was great and infact very successful, with the help of our modpack team. The server has slowly got worse and worse and crashes very often.

Because of this the community has started to crumble which in my eyes after a five year run is sad. I would like to propose that we bring back some nostalgic times by creating a classic server as stated above.

Since it's christmas time I would like to wish each and everyone of you a Merry Christmas and a Happy New Year from all of the staff at SKCraft.

Let's hope 2015 can be the mark of Alice's resurrection!