1. Not whitelisted yet? Apply to SKCraft! Already a member? Need the server IPs?

SKCraft

Nov
16
by Cranimesao at 5:16 PM (395 Views / 0 Likes) 11 Comments
Server is down for the moment. Will keep you updated.
Nov
11
by Cranimesao at 7:04 PM (232 Views / 0 Likes) 2 Comments
That ^

Thanks sk
Nov
11
by sk89q at 6:18 AM (255 Views / 0 Likes) 15 Comments
Alice is temporarily down due to an infinite loop in the code involving EnderIO and Thermal Expansion Tesseracts.
Nov
11
by thtredstonegui at 4:53 AM (87 Views / 0 Likes) 0 Comments
Unfortunately, it would appear that Alice is stuck in a loop at the moment, and no one is currently available to fix her. We apologise for the inconvenience.
Nov
02
by sk89q at 6:04 PM (373 Views / 2 Likes) 3 Comments
The server is back up.

Please read: To account for people not playing anymore, we have reset all chunk loaders. Please break and replace your quarries and pumps to re-activate them.

In addition, we have adjusted a setting that automatically loads chunks when mods try to lookup a block at a location, which allowed Ender IO pipes to act as chunk loaders. This likely is the reason why some of your bases depleted resources while you were offline.
Oct
24
by Pathaleon at 5:26 PM (389 Views / 3 Likes) 7 Comments
Thanks to the Applied Energistics Developer, yueh we were able to obtain a patched copy of AE which solved the infinite crash loop we were experiencing.

Sorry for the inconvenience and downtime!

But she is up and raring to go for more endless fun.
Oct
24
by xCromyx at 4:42 PM (228 Views / 0 Likes) 0 Comments
The server is currently caught in a loop, as a result Alice is down until Toni or sk are available to fix it.
Oct
14
by sk89q at 8:46 AM (339 Views / 2 Likes) 4 Comments
We are testing, similar to how it worked on previous versions of Alice, only permitting chunk loading via ChickenChunks. This is because ChickenChunks is the only mod that keeps track of who is loading the chunks. With other chunk loaders, they never ever unload chunks, so even if you haven't been on the server for four months, it would still degrade the server's performance for everyone else who is currently playing.

As of writing, ONLY chunks loaded by ChickenChunks will be loaded. We will be adjusting ChickenChunks accordingly.

EDIT: Quarries have an exception.
Oct
11
by sk89q at 11:31 PM (437 Views / 4 Likes) 17 Comments
RedNet cables are extremely server intensive. Please use other cables whenever possible, such as EnderIO conduits.

[IMG]
Oct
06
by sk89q at 2:29 AM (304 Views / 0 Likes) 0 Comments
After a rollercoaster of unforeseen events, Alice is now back up.
Oct
06
by sk89q at 1:00 AM (222 Views / 0 Likes) 5 Comments
Due to the recent update and removal of some mods, we have to let Forge scan the world to remove the blocks and items. This will take around 30 minutes.
Oct
06
by Pathaleon at 12:21 AM (291 Views / 0 Likes) 0 Comments
It appears that there has been a slight confusion between forge builds. Therefore Thaumcraft does not run on the server.

We are working actively to get the issue resolved.

Sorry for the inconvenience.
Oct
06
by Pathaleon at 12:15 AM (332 Views / 1 Likes) 12 Comments
An update has been pushed to the launcher. Mainly updates but a few new mods and some removals.

Additions:
  • Added ChickenChunks 1.3.4.13. Adjusted MFR Chunk Loader recipe
  • Added WR-CBE 1.4.1.4
  • Added JumpPad++ 2.2.7.
  • Added Rotten Flesh -> Leather Smelting Recipe
  • Increased Salination Plant processing rate to 200mb/t (To reflect pam's recipe change)
Updates:
  • Updated Refined Relocation to 1.0.6f
  • Updated SKCraft Shenanigans to 1.0.1
  • Updated TConstruct to 1.7.0.build717
  • Updated Thaumcraft to 4.2.1.1.
  • Update FMP to build 309
  • Updated Mekanism to 7.1.1
  • Updated Waila to 1.5.5
  • Updated Tinkers' Steelworks to 1.0.6
  • Updated Steves Factory Manager to a93
  • Updated Refined Relocation to 1.0.6e
  • Updated Railcraft to 9.3.3.0
  • Updated PlayBlock to 1.3.1
  • Updated Forestry to 3.1.0.3.
  • Updated Computronics to 1.1.0
  • Updated Ender IO to 2.1.0.223
  • Updated Headcrumbs to 1.2.6. Added a few more heads
  • Updated CCC to 1.0.3.28 and NEI to 1.0.3.60
Removals:
  • Removed Rotateable Blocks
  • Disabled Computronics Chat Box (Caused random chat disconnects)
  • Removed HarvestCraft salt -> Brine recipe. (Was never intended)
  • Removed Binnie's Mods
Oct
05
by sk89q at 11:04 AM (197 Views / 1 Likes) 8 Comments
  • The connection throttle should be disabled now.
  • You will no longer be kicked randomly, though occasionally some chat messages may be eaten.