1. Not whitelisted yet? Apply to SKCraft! Already a member? Need the server IPs?

SKCraft

Feb
23
by sk89q at 1:31 AM (547 Views / 2 Likes) 16 Comments
You will be prompted to update your client upon logging in. The changelog is as below.

update.png
  • Enabled Quantum Chests, Charge-O-Mats, Jack Hammers, the LESU, Gas Turbines, Player Detectors, and UUM Assemblers from GregTech.
  • Enabled TNT.
  • Enabled the BuildCraft quarry (only usuable on the mining world!).
  • Updated the ComputerCraft modem range to 10,000 blocks.
  • Re-generated Aura nodes from Thaumcraft.
  • Added skcraft.dump() to ComputerCraft.
  • Bundled new font with the game. To undo it, steal the font/ folder from vanilla Minecraft and put it into your texture pack.
  • Added Inventory Manager 1.2.3.
  • Added Modular Powersuits 0.2.2-139.
  • Added OpenCCSensors v0.1.4.
  • Added PortablePeripherals 1.0b.
  • Updated Additional Buildcraft Objects to 1.0.1.88.
  • Updated BuildCraft to 3.4.3.
  • Updated ExtraBees to 1.5.0.3.
  • Updated ExtraBiomesXL to 3.9.0.
  • Updated Forestry to 2.0.0.10.
  • Updated Greg's Lighting to 1.7.1.
  • Updated GregTech to 2.79c.
  • Updated IC2 Nuclear Control to 1.4.6.
  • Updated Immibis Core to 52.4.3.
  • Updated Jammy Furniture Mod to 4.1.
  • Updated Logistics Pipes to 0.7.0, build 82.
  • Updated MiscPeripherals to 3.1.
  • Updated OmniTools to 3.0.2. Your wrench got turned into a Lexicon, so put that Lexicon into a crafting grid to turn it back.
  • Updated Railcraft to 6.15.3.0.
  • Updated Steve's Carts to 2.0.0.a58.
  • Updated Thaumcraft to 3.0.3.
  • Updated ThaumicBees to v1.4.1.
  • Updated Thermal Expansion to 2.2.1.0.
  • Updated TubeStuff to 52.2.2.
  • Updated Xfel's Peripherals to 1.4.1.
Feb
21
by Cranimesao at 10:41 PM (383 Views / 1 Likes) 9 Comments
All's well!

Server is down until I can get in touch with sk89q.
Feb
21
by sk89q at 12:07 AM (575 Views / 0 Likes) 11 Comments
If some chunks in your area have either disappeared or "moved" as a result of the recent crash, I will have to graft over a copy of the chunk from a backup. That can only be done when the server is not running however, so it is best if we collect a list of chunks to be copied over in one go.

Stand in all chunks that have either gone missing or have moved (in both the "old" and "new" chunks) and use the /chunkinfo command. Write down a list of the coordinates (the first line) and post them in this thread.
Feb
20
by sk89q at 8:37 PM (177 Views / 1 Likes) 5 Comments
We run the server off of RAM so that any speed issues with the regular hard drives don't reflect on the server, and it has been fine like so for about a year now. Unfortunately, about 9 hours ago, the RAM disk we use was configured to only 8 gigabytes and the server used it all up. Now, this would not be so bad, but a decision was made by an administrator, not quite intentionally, to keep the server continually running for the next eight hours.

Some chunks may have simply "disappeared." Please report this to a moderator and we will look into restoring it from a backup.

Explanation


Does running out of disk space cause data loss? Not necessarily. Picture a chunk file as the example below, with three different chunks stored in different “slots.” The three squares represent disk space already “acquired” on the disk as one single .mca file, with the white areas representing acquired (from the PoV of a hard drive) but unused (from the PoV of Minecraft) space.

chunk.png

Sometimes a chunk needs to be enlarged, but only some activities do that. If you are placing down “simple” blocks like sandstone or cobble, you’re just changing a few bits of data in the chunk, so the chunk does not need to be resized. However, this is different when you add new entities (mobs, such as skeletons, or item drops, etc.) or new tile entities (more complex blocks, like chests, furnaces, etc.) because the existing space isn’t enough to store all the new data (think inventories!). Those changes require more disk space to store the chunk.

chunk1.png

But even then, even if the hard drive itself is out of space, sometimes it is OK. The middle chunk above still has “room” to expand. The white space available was already, as mentioned previously, acquired on the disk.

The problems appear when the slot that the chunk is already contained within becomes too small to fit the newest version of that chunk. What happens is that a new free area has to be found in the file that can fit the chunk, but if that cannot be found, the chunk is placed at the end of the file. Placing data at the end of the file means that the entire file itself has to be enlarged, therefore requiring more actual disk space usage. When the hard disk is out of space, the extra data has nowhere to go. Because the header of the .mca file indexes where a particular chunk is stored, the index for this chunk may now point to this section of the file that cannot actually be written, causing the chunk to simply “disappear” on next load.

chunk2.png

An interesting tidbit of information is that this is how your regular hard drive works. When you save a file, it has to do the exact same thing: find a place to store the bits. If you've ever heard about "fragmentation," that is when, rather than simply moving the entire file to another place, the file is split across across several areas. Of course, while Minecraft can put more data at the end of the file, your hard drive has a fixed amount of total space. The chunk format used by Minecraft does not do fragmentation.
Feb
20
by Cranimesao at 6:17 PM (141 Views / 1 Likes) 1 Comments
We now have a sub forum dedicated to suggestions for our Alice server modpack! If you have any mods in mind that you would like to see added to Alice, feel free to post them here. They will be reviewed and tested by the staff and feedback shall be given.

http://skcraft.com/forums/mod-suggestions/
Feb
20
by Cranimesao at 2:29 PM (578 Views / 0 Likes) 28 Comments
Server is down until further notice. Player profiles are not getting saved.

EDIT: Seems we have some world corruption issues. We will keep you posted. It will be a bit before the server goes back up.
Feb
19
by sk89q at 5:45 PM (175 Views / 0 Likes) 0 Comments
If there is a new update to the mod and you want it added, be sure to suggest it to this new thread:
http://skcraft.com/threads/updating-alice-mods.1459/
Feb
18
by sk89q at 10:01 PM (169 Views / 0 Likes) 0 Comments
I'm looking for some assistance with updating Alice. The tasks would include:
  1. Updating the mod .jar/.zip files like you would normally (drop the .jar file into one folder).
  2. Testing the mods with the client.
  3. Re-configuring ID conflicts and bringing possible balance issues to everyone's attention.
It is quite straight forward and it doesn't need that much technical ability, but you will need some free time occasionally.

If you would like to help out, please send me a PM. Joe actually currently helps a lot with this, but another person wouldn't hurt.
Feb
13
by sk89q at 8:27 PM (573 Views / 8 Likes) 16 Comments
Welcome kylania! He is our newest moderator.
Feb
12
by sk89q at 5:22 AM (504 Views / 0 Likes) 16 Comments
I found a special sword.

[IMG]
Feb
12
by sk89q at 4:44 AM (269 Views / 3 Likes) 4 Comments
  • Mentions of your name are now highlighted even when you are outside of a chat channel.
  • You will hear a ding if your name is mentioned. Turn this ding off with /toggleding
  • To change the list of names to use when highlighting, use /highlight name1 name2 name3
    Be aware that it is not an exact match: if a word starts with one of those given entries, the word will be highlighted.
  • You will receive a warning when crafting an ender pouch about the dangers of public ender pouching.
  • The mining world's problems were fixed the previous day.
Feb
10
by sk89q at 6:53 PM (261 Views / 2 Likes) 2 Comments
If you use the server texture pack, you can get this version with mod support.

tpack.jpg

It will not become the official texture pack due to its size (40 mb) and because custom textures for the mods may initially hamper learning.
Feb
08
by sk89q at 8:08 PM (345 Views / 8 Likes) 8 Comments
The Mining World is now open! Visit by holding an Enderpearl and stepping into a Nether portal. It is where you can create automated mining machines, or just find new places to mine for materials.

miningworld.jpg
  • BuildCraft quarries will likely be enabled (or sold at the marketplace) shortly.
  • If worse comes to worst and you get stranded in the mining world, you can go to spawn's coordinates in the mining world to find a portal back.
  • Don't die in the Mining World. Your items appear at the main world's spawn(!).
  • Due to unrelated changes, the server may now either perform better or worse.
  • There is a pending client update within the next few days (possibly within the next 24 hours).
Feb
03
by sk89q at 11:40 PM (443 Views / 8 Likes) 7 Comments
The application page got a facelift! (Inspired by Spotify)

embark.jpg
Feb
02
by sk89q at 9:23 PM (341 Views / 3 Likes) 5 Comments
Currently the server we are using cannot properly load other worlds (via Mystcraft or Bukkit) and so the mining world is on hold for now, but changes have been done recently (within the past few days) that should allow us soon to have a mining world.