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Posted May 5, 2014
Alice was restarted!
Posted May 4, 2014
We are planning to reset the mining world and The End on May 11 (at any time on that day, Pacific Daylight Time). Please make sure anything valuable that you have placed in those worlds is removed by that date.

In addition, we are considering resetting the Nether on that date. Please make comments regarding the change on this thread.
Posted April 21, 2014
It's time for an update again! This update contains a lot of things. There is some important changes in there, so please be sure to read it all.

Added:
- ChickenChunks 1.3.3.4 (more info below)
- Simply Jetpacks 0.1.2 (formerly a part of Pathonius Inc. Toolkit)
- TiC Tooltips 1.1.4
- TubeStuff 57.1.3
- Tubes! 1.1.3

Removed:
- Vending
- Lantern Mod
- EnhancedPortals 3
- Red IO (incompatible with ComputerCraft 1.6)

Updates:
- ComputerCraft to 1.63 (more info below)
- Mekanism to 6.0.4.35 (more info below)
- VoxelMap to the latest version
- NHAVE's Core to 1.0.1
- NHAVE's OmniWrench to 1.2.1
- Aardappel to 1.3.2 (formerly Pathonius Inc. Toolkit)
- DragonAPI to v20g
- RotaryCraft to v20f
- Mariculture to 1.2.1e
- Enchiridion to 1.1 (Try the book binder!)
- ProjectRed to 4.3.5.30
- Tinkers' Construct to 1.5.5d3
- Tinkers' Mechworks to 0.1.6
- Antique Atlas to 3.1
- Immibis's Peripherals to 57.1.0
- OpenModsLib to 0.4-184
- OpenBlocks to 1.2.7-364
- OpenPeripheral Core to 0.3.3-118
- OpenPeripheral Addons to 0.1.3-95
- Big Reactors to 0.3.2a
- Simple Recycling to 57.2.0

Fixes:
- Slimes from mods should no longer crash VoxelMap's radar
- Enhanced Portals no longer kick players on usage
- Some fixes to certain IC2 crafting recipes
- Players should be less flatulent

Changes:
- Nerfed some Mekanism generators a bit
- Nerfed Wind Turbines and disabled their recipe
- Wind Turbines can be pulverized to get iron and gold back
- Disabled Igneous Extruder crafting
- Igneous Extruders can be pulverized to get Transfer Nodes and Mining Upgrades
- Disabled Mekanism item pipes
- Cardboard Boxes can no longer pick up nodes
- Enabled random menu background textures
- Named animals no longer display death messages on death
- Harvesters are less power hungry
- Meat ingots are a better food source
- Deep Storage Units are cheaper
- Disabled Last Stand enchantment
- Disabled Flim Flam enchantment
- Big Reactors can now be 48 blocks high
- Slightly buffed big reactors, but also slightly increased fuel usage
- Enabled Vacuum Hoppers
- Disabled electric floodlights

ChickenChunks
Yes, chunkloading has been enabled once more. Everyone can keep a maximum of 11 chunks loaded. The chunks will only load when the owner is on the server. The idea is to be able to have your machines work when you're playing, while not requiring you to be at home all the time.

ComputerCraft
This update is a big one. A lot of things have changed internally in ComputerCraft. Without a doubt, some programs or setups will break because of this, so don't be surprised if your code breaks.

Mekanism
Because of a change in this mod, IC2 machines will not be able to output power into Universal Cables. To still have this functionality, you will have to connect a cable to the output face of an EU storage block. After that, you need to set the Universal Cable to PULL mode using a Configurator.

Note that this is unrelated to cables not being able to power IC2 machines. This is fixed now.
Posted April 21, 2014
Earlier today, we experienced what appears to be a network outage which caused temporary disruptions to Alice, Vincent, and SKCraft.com. As of 1:30 PM EDT the network has returned to normal, and service has been restored. We apologize for the inconvenience!
Posted April 20, 2014
I made a patch for ComputerCraft and Alice is now working again.
Posted April 19, 2014
The server is currently down, and will continue to be down until further notice due to an issue with ComputerCraft. The Mod Pack Team is working to resolve the issue and we hope to have the server back online at the soonest possible opportunity. Please check back here for the latest information as it become available.

UPDATE: The server is now online!
Posted April 13, 2014

Because of some serious balance (and some aesthetic) issues, the MPT have decided to nerf certain power generation setups that use Mekanism generators.

The setups affected by these nerfs are:
  • Arrays of Wind Turbines
  • Arrays of Hydrogen Generators

Wind Turbine output will be drastically lowered to a point where even big arrays aren't effecient.
Hydrogen Generator output will be lowered to a point where 'water to power' setups will be barely profitable.

Custom recipes will be put in place to convert your generators into some base materials again.

These nerfs are currently scheduled to happen on Monday 21st April.

If you wish to generate a lot of power still, consider switching to reactors and perhaps turbines from the Big Reactors mod. There are plenty of people that already have setups like these, and some will gladly help you build one yourself.

If you are still at early-game and don't have the materials to build a big reactor, consider using the various other generators from Mekanism, or the different generators from Extra Utilities, or even simply the dynamos from Thermal Expansion.

We apologize for the inconvenience this nerf may cause, but it had to happen at some time.
Posted April 11, 2014
I made a patch to the server that should hopefully rectify the crash issue and not cause any side effects. ChocolateQuest was not removed.

The server has been restarted.
Posted April 10, 2014
The ComputerCraft FTP and the IDE may be fixed now.
Posted April 10, 2014
We are currently considering removing Chocolate Quest in the next 8-12 hours for sake of bringing the server back online. Unfortunately, both Chocolate Quest and RotaryCraft have been extremely buggy and has resulted in the server crashing numerous times over the past few weeks. However, we currently do not have plans to remove RotaryCraft.

If there are any objections, be sure to say so now.