SKCraft Community

You're viewing posts tagged alice-1.7-refresh. Show all entries?
Posted Oct. 1, 2015
Alice is back up! Hardcore Questing managed to corrupt its data files so we've rolled back to one of its backups.

I've also moved Alice's world to a ramdisk to make the server run better.
Posted Oct. 1, 2015
We're having some problems with the server. It currently freezes midway through the load.

The only one who can fix this is basically sk, so the server will unfortunately be down until he returns tomorrow.

Sorry for the inconvenience.
Posted Oct. 1, 2015
We've pushed an update to Alice that should dramatically reduce GregTech loading time.

In addition, we've also suppressed some server crashes that were happening very frequently.

The server still occasionally freezes and times out everyone, and it seems to be caused by world saving, so we'll have to look into that.

P.S. If you can't pick up oil in the bucket, it's because the oil is from Galacticraft and not PnuematicCraft.
Posted Sept. 30, 2015
We've reverted the updates to Malisis Doors and Immersive Integration as they introduced more bugs.

A client update is required.
Posted Sept. 30, 2015
If you're crashing due to the latest update, update again. We've rolled back the version of Forge.
Posted Sept. 30, 2015
Updates:
  • Pneumaticraft
  • Tinkers' Construct
  • RFTools
  • Pressure Pipes & Coremod
  • OpenSecurity
  • NEI
  • Bibliocraft
  • Carpenters Blocks
  • Computronics
  • EnderStorage
  • EnderTech
  • Forestry
  • Advanced Generators
  • In-Game Wiki
  • Immersive Integration
  • Integrated Circuits
  • Malisis Doors
  • Forge

Changes:
  • Re-enabled the MFR Disenchanter
  • Modified GregTech to show loading progress. (thanks to tonius11 for this one!) (it's in the client log, not on the main screen)

Removals:
  • Weather2

Additions:
  • Thaumcraft NEI Plugin
  • AE2 Stuff

Fixes:
  • RFTools Teleporters not loading chunks
  • Witchery Potion IDs conflicting and disabled Coven Witch Visits
  • The crash that happened 20 times over the last 2 days
Posted Sept. 30, 2015
The server is a taking a while to boot because we removed the Weather mod and we have to update the world to remove its blocks.

edit: up
Posted Sept. 26, 2015
Today's update includes:
  • Updated Botania. ( rip spammy setups )
  • Updated OpenComputers. ( yay nanobots )
  • Updated PneumaticCraft. ( bugfixes )
  • Added recipe - 1 Clay Block = 4 Clay
  • Fixed Wooden Slab recipes for different types of wood. ( degreg )
  • Fixed Thermoelectric Generator recipe to work with Cupronickel. ( degreg )
  • Fixed Magma Crucible recipes so that you can make different tiers of the machine. ( updating the machine itself doesn't work as of now though, would probably do it for next update. )
  • Fixed Blood Arsenal crashing.

Probaby a Force Update is adequate if you have problems launching.
Posted Sept. 24, 2015
Hello!
Changes for today:
  • Added Pistronics 2 (Don't use tile entities/machines on them, they may be buggy and crash your client)
  • Removed kebab spammy mob death messages (no more spam from Path's mob farm)
  • Buffed the Immersive Engineering diesel gen 1.5x to produce 6144rf/t, buffed IE cables accordingly
  • Disabled OpenComputers change buffering (I see a OC FTP in the future....!)
Posted Sept. 23, 2015
Server's up