SKCraft Community

Posted March 21, 2012
Yet another launcher version! This fixes the issue with the launcher getting stuck on "Logging in".
Posted March 20, 2012
We're looking to quickly build the spawn of Alice sometime this week. If you are interested, please make a reply and also post a picture of one of your works. We'll be doing this in creative mode with vanilla blocks.

Posted March 20, 2012
The SKCraft launcher has been updated! Mainly two issues were fixed:
  • Made the 'active jar' list be more lenient when choosing the jars it will show.
  • Made an error dialog popup when something goes wrong, instead of sitting silently. If you were having trouble logging in (because it was sitting there), please try this version. It doesn't fix the problem, but at least we can have an error I can look into.

Posted March 20, 2012
As you may be aware, we plan on resetting the worlds for Alice when Minecraft 1.2.3 hits. We haven't yet finalized on the mods we use yet and we're open to suggestions. Presently, we're planning to use the following mods:
  • BuildCraft
  • IndustrialCraft2
  • RedPower
  • RailCraft
  • Forestry
  • PowerConverters
  • possibly AdditionalPipes
  • hopefully ComputerCraft

We are not going to have Equivalent Exchange because its features unbalance the game, and and we likely will not have Compact Solars (which provides the high density solar panels), because it makes all other methods of obtaining energy somewhat obsolete. The latter decision is still up to discussion, however.

Please voice your concerns and suggestions here.

Also, RedPower users will be finding these new features:
Posted March 19, 2012
Thanks for Chaeris for alerting me to this. An update for MC 1.2.4 is coming out shortly:

Fixed:
  • Fixed godmode exploit (Thanks md_5)
  • Limit framerate on menu screens, no longer uses 100% cpu and make my computer melt
  • Fixed fatal crash for converted worlds to anvil, when there's blocks at max height
  • Fixed an old bug with signs clearing text while you're editing them in SMP
  • Fixed incorrectly swapped en_GB and en_CA language details
  • Fixed crash when logging in while there are blocks at maxheight at spawn
  • Fixed TNT ghosts in multiplayer
  • Fixed storage minecarts dropping enchanted items
  • Fixed crashes on invalid server addresses when joining a server
  • Fixed entities being uninteractable if they existed at login (Multiplayer)
  • Fixed dupe exploit with paintings
  • Fixed furnaces and dispensers dropping enchanted items
  • Fixed the "flickering" of chat as it vanishes off the screen
  • Fixed text rendering over items in the container screens
  • Fixed exploit with jungle saplings (turns other saplings into jungle ones)
  • Fixed launcher opening minecraft dir if the path contains a space
  • Fixed an off-by-one lighting bug
  • Fixed block transmuting (turning one block into another via pistons)
  • Fixed placing mushrooms in daylight, where they can't survive
  • Fixed redstone lamps dropping powered block items when destroyed while on

Added:
Posted March 19, 2012
New members: First off, if you applied recently and were accepted, you may have been unable to join because you were not whitelisted. This has been fixed! Please try now.

Survival changes: Starvation no longer kills you and shops should work again. Dynmap is currently out of action but it will return shortly. We may soon have a global marketplace accessible via the MapPad, so you can easily trade items without having to find a physical shop. Other features are also going to be added.

Alice changes: Alice will soon be reset for 1.2.3 once the mods we use are updated. I'll be shortly setting up a thread to discuss ideas of what we want to do right this time around.

Launcher updates: The current latest version is 3.1.1. Newer versions will be coming out to support more mods!
Posted March 18, 2012
I've released v3.1.0 of the launcher. The highlight is better addon handling, supporting more addons to be installed.

Get it here: http://skcraft.com/threads/skcraft-launcher-3-0-1.478/
Posted March 17, 2012
I have a new version of our launcher for testing!


[LEFT]Features:[/LEFT]
  • Add mods without having to change your minecraft.jar (please report any problems!).
  • Secure update -- everything is digitally signed and verified so files you download always come from a trusted source (either Mojang or us).
  • Remember multiple accounts.
  • All the old features...
  • More features...

Get it here: http://skcraft.com/threads/skcraft-launcher-3-0-1.478/
Posted March 15, 2012
Vincent is back.

For the next week or so, availability might sometimes be spotty as we're testing a new host.
Posted March 15, 2012
Alice is going to be moved as well to the new host and so it will be unavailable for the time being.

Note that because Vincent and Alice are finally joined together on one server, Alice will have friends list support, a constant up to date whitelist, shops, and everything else historically available on Vincent.