SKCraft Community

Posted July 12, 2012
You will now need to register chunks in order for certain blocks to properly "think," which allows us to later mark chunks as inactive as players stop playing, which gives a huge performance boost for everyone else and avoids the need for a world reset. At the moment, the only blocks affected are RP2 timers and IC2 nuclear reactors, but this list is subject to change as needed. While world anchors are not affected yet, they may be need to be in an owned chunk in the near future.

Chunks only cover an area of 16 by 16 blocks, which may mean that some people may have found it a challenge to register their entire area. For that reason, the price of a chunk has been lowered to a mere 1-2 coal coke pieces per chunk, so please register as much of your land as you can. Register any world anchor chunks too while at it.

No plans are in the works to cover pipes under this restriction, primarily because they can be extremely irritating to manage if you need to own their corresponding chunks. However, if we were to restrict them, the server would run even faster because they use a sizable portion of CPU at the moment — although already drastically reduced due to some recent optimizations.

Also, mobs are back on. Some mobs have been retarded, and will only become reactive once they start wanting to kill you.

In summary:
  • You have to register chunks to make timers and some other blocks work.
  • Chunks have become much cheaper to buy.
  • Pipes are not restricted at this time.
  • World Anchors are not affected yet, but register their chunks.
  • Mobs are back on, but some are dumbed down until they target you.
Posted July 12, 2012
It is now possible to claim chunks as your on Alice, which provides protection on blocks and items within your area. In the future, it will tell the server that you still play, so that it will permit machines and whatnot to run (as of right now, that feature is not yet enabled and so machines will always run anywhere).
  • To select an area, use a piece of flint and left click to select point 1, and right click to select point 2. You do not need to worry about the height or Y-coordinate, as practically the entire chunk will be yours.
  • To claim the area, you need to type /claim [<friends-list>] in chat. You will have to confirm the purchase. The first four chunks are free, but the chunks thereafter will have a cost of coal coke. You can specify a friends list now (or later), which will allow your teammates to also access the given chunks.
  • To unclaim, use /unclaim. This does not have confirmation.
  • To change the friends list, select the area containing the chunks that you want to modify and use /ownership set-friends <friends-list> to change the friends list.
  • To view the owner of a chunk, use /bind owner and left click blocks to display the owner information. Use /unbind to unbind the tool.
  • Below the Y coordinate of 40 (always subject to change), certain blocks are mineable and placeable, such as stone and ores.
  • Advanced Machines and furniture are currently not properly protected.
  • Please do not claim chunks of other peoples' homes. That kind of behavior is subject to punishment.
  • Owned chunks do not stay loaded. You have to use chunk loaders. Chunk loaders are not subject to any change with this addition.

If you are not familiar with friends lists, you can create lists of other players that can be used in both lock signs and with owned chunks.
  • To create a new friends list, use /friends create <name>
  • To add friends to the list, use /friends add <name> <player>
  • You can set some players as 'managers', which allows them to also change the list. Use /friends add -m <name> <player>
Posted July 11, 2012
Here's a status update on chunk registration: the code for it is pretty much done, and it's likely to be implemented within the next day.
Posted July 9, 2012
If you were getting stuck on the Mojang logo while loading, your problem should be fixed once you update to 5.0.1.
Posted July 9, 2012
Update 1.2.5-v5 has been pushed to Alice, codenamed the WHALEDATE. This requires a client update.
  • Forestry updated to 1.4.8.3:
    • New mailboxes and trade stations.
    • New chipset upgrades for electrical engines.
    • New filtering options for apiarist's pipe: pure-bred, nocturnal, pure-bred nocturnal, strong flyer, pure-bred strong flyer, cave-dweller, pure-bred cave-dweller.
    • Glass panes can now be smelted down in the fabricator for 0.375 buckets of glass.
    • New candles. Slightly dimmer than torches, made in the carpenter from beeswax and string or silk wisps.
    • New bee effects on SMP.
    • Various bug fixes.

  • Aquaculture 1.1.2 added to the server:
    • New fish, fishable using Minecraft's annoying fishing mechanic.
    • Some new weapons.
    • New whaleburgers.

  • Iron Chests updated to 3.7:
    • New vanilla chest upgrader.
    • Graphical improvements.

  • TubeStuff updated to 49.1.1:
    • Various bug fixes.
Posted July 8, 2012
I am planning to add the ability to register a chunk as yours. It's not primarily for protection, but rather for performance reasons. Over time, people come, play, and build machines, but while they may get bored of Minecraft and leave, their machines still keep running (when in a loaded chunk). As you can imagine, over several months, especially on busy tracks of land, the performance requirements to keep everything running becomes fairly demanding. Circuits now account for a significant portion of CPU time. The easy solution is to reset the world, but that's not an option at this time.

The idea is then to automatically disable certain machines in chunks owned by players that are no longer active. Each chunk will have one registered owner, but they may also have a friends list attached to them. It will be possible to later take control of a chunk owned by someone else if the chunk's friend list contains the new owner as a manager of that friends list. Circuits outside a registered chunk will not run at all. However, not all things will be disabled, as pipes often need to stretch over long distances, so it will be limited to certain active components (timers, pumps, etc.). It may also apply to chunk loaders.

Everyone will at first be able to register one chunk for free. Later on, if you stick around, you will get 3 or more chunks for free. Beyond that though, registering a chunk will likely cost a non-refundable fee of 64 coal, or equivalent.

Once this is implemented, I will be able to re-enable monsters. If protection is enabled for these chunks, it will likely be protection only above a certain Y coordinate, so you will not run into issues while mining underground.

Any suggestions or comments?
Posted July 8, 2012
New applications are disabled because we're having problems keeping up with all the new folk. If you have a friend that you want to invite, you can use /invite their_name to get them on their servers.
Posted July 5, 2012
If you didn't get wind, Alice has a brand new night club right at spawn called "Club 9" that's on the south end of Spawn Island. There you'll find a working music player and a dance floor, and also some free drinks.



There's a page that you can control the music with (currently in beta), and it will work as long as the current stream at the DJ booth is set to the right link (in-game).



Queue songs here: http://skcraft.com/dj/

THE PAGE DOES NOT PLAY MUSIC. You can listen to it in the night club at spawn on Alice (with others too).
Posted July 3, 2012
Alice has been updated, but the changes are server-only.
  • Fixed the server crash bug caused by Wireless Redstone.
  • Fixed the client crash bug caused by wrenching a personal safe.
  • Limited the Shoutcast player's maximum volume to 200.
  • It will rain again (however less often than usual, and this is still subject to change).
  • It is now possible to lock every kind of block. To forcefully get a sign to stick to a block, sneak (hold SHIFT) while placing the sign in front of the block.
  • Infinite signs are fixed.
Posted July 2, 2012
  • Alice updates:
    • Updated Railcraft, TubeStuff.
    • Added Iron Chests, HelperCrops, NotEnoughItems Forestry module, extra NEI subsets, Paintball (some items are disabled), SeedManager, and Plugins for Forestry.
    • The server sometimes crashes. We're trying to figure out why.